Saturday, August 05, 2006

Things I Think John Carmack Said at QuakeCon 2006

"Sluggo fishes out his Carmack-to-English dictionary and does his best to decode the legendary programmer's QuakeCon 2006 keynote." Carmack gives a few vague hints about id's next game project ("I didn't develop Megatexture to make a corridor shooter"). Might be something along the lines of STALKER. Video of the keynote included.

read more | digg story

No comments: